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: Digital Image Interpolation in Matlab
: Chi-Wah Kok, Wing-Shan Tam
: Wiley-IEEE Press
ISBN: 1119119618
: 2019
: 339
:
: pdf (true)
: 14.7 MB

This book provides a comprehensive study in digital image interpolation with theoretical, analytical and Matlab implementation. It includes all historically and practically important interpolation algorithms, accompanied with Matlab source code on a website, which will assist readers to learn and understand the implementation details of each presented interpolation algorithm. Furthermore, sections in fundamental signal processing theories and image quality models are also included. The authors intend for the book to help readers develop a thorough consideration of the design of image interpolation algorithms and applications for their future research in the field of digital image processing.
: Ingvar16 , 14:05 | : 0 |

: SolidWorks 2016.
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: 2017
: 128
: PDF
: 16
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: MIHAIL62 , 12:34 | : 0 |
: Seeing the Past with Computers: Experiments with Augmented Reality and Computer Vision for History
: Kevin Kee, Timothy J. Compeau
: University of Michigan Press
: 2019
: 255
:
: pdf (true), djvu
: 10.1 MB

Recent developments in computer technology are providing historians with new ways to seeand seek to hear, touch, or smelltraces of the past. Place-based augmented reality applications are an increasingly common feature at heritage sites and museums, allowing historians to create immersive, multifaceted learning experiences. Now that computer vision can be directed at the past, research involving thousands of images can recreate lost or destroyed objects or environments, and discern patterns in vast datasets that could not be perceived by the naked eye.
: Ingvar16 13-07-2019, 17:51 | : 0 |
: ZBrush Creature Design: Creating Dynamic Concept Imagery for Film and Games
: Scott Spencer
: Sybex
: 2012
: EPUB
: 75
: / English

Zero in on the most cutting-edge trend in creature design for film and games: ZBrush! ZBrush allows you to develop a creature for film and games in realistic, 3D format. With this book, you will learn how to create a unique creature from start to finish and search for and repair any foreseeable problems. Clear instructions guide you through using Photoshop in combination with ZBrush to finely render a creature so you can see how it will appear on screen. Experienced ZBrush author and designer Scott Spencer shows you how to start with your concept in ZBrush as a preliminary digital model and then further refine it in Photoshop in order to fabricate a hyperrealistic image.
: black 9-07-2019, 22:55 | : 0 |
: Digital Painting Tricks & Techniques
: Gary Tonge
: Impact
: 2011
: pdf
: 131
: Mirknig.su
: 11,86
:

This book provides all the advice artists need to transform their digital painting--from brush, lighting and color basics to special effects, working with layers, and speed and matte painting. The 100+ expert tricks provide quick and easy solutions to all aspects of digital painting through clear instructions, step-by-step demonstrations and breathtaking annotated art.
: 366887 9-07-2019, 09:05 | : 0 |
    GIMP: GIMP
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: 2009
: 19
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: pdf, png
: 11,6 Mb

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: rogas86 8-07-2019, 20:28 | : 0 |
: Advanced Painter Techniques
: Don Seegmiller
: John Wiley & Sons
: 2008
: pdf
: 307
: Mirknig.su
: 19,64
:

If you are interested in developing techniques for using Corels Painter, Advanced Painter Techniques is full of the authors compelling digital paintings with instructions on how you too can create similar effects. You will gain an understanding of the method, reasons, techniques and thought processes behind each detailed image and how they can be adapted to suit your own artistic process. If you have been searching for a resource that contains advanced painter techniques and shows you the tools and the theories that drive their use, this book is your ultimate resource.
: 366887 8-07-2019, 19:14 | : 0 |

: Photoshop - . , .
: .., ..
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: 2011
: 224
: pdf
: 60 mb
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: MIHAIL62 8-07-2019, 09:46 | : 0 |
: Computer animation: algorithms and techniques
: Rick Parent
: Newnes
: 2012
: pdf
: 541
: Mirknig.su
:23.8
:

Driven by demand from the entertainment industry for better and more realistic animation, technology continues to evolve and improve. The algorithms and techniques behind this technology are the foundation of this comprehensive book, which is written to teach you the fundamentals of animation programming.
: 366887 7-07-2019, 08:05 | : 0 |
: Foundations of Digital Art and Design with Adobe Creative Cloud, 2nd Edition
: Xtine Burrough
: New Riders
: 2019
: EPUB
: 56
: / English

All students of digital design and productionwhether learning in a classroom or on their ownneed to understand the basic principles of design. These principles are often excluded from books that teach software. Foundations of Digital Art and Design reinvigorates software training by integrating design exercises into tutorials that fuse design fundamentals and core Adobe Creative Cloud skills.
: black 6-07-2019, 22:09 | : 0 |

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