Microsoft Visual C#: An Introduction to Object-Oriented Programming, Seventh EditionКНИГИ » ПРОГРАММИНГ
Название: Microsoft Visual C#: An Introduction to Object-Oriented Programming, Seventh Edition Автор: Joyce Farrell Издательство: Cengage Learning Год: 2017 Страниц: 786 Язык: английский Формат: pdf (true) Размер: 20.35 MB
Microsoft Visual C# 2017, Seventh Edition provides the beginning programmer with a guide to developing programs in C#. C# is a language developed by the Microsoft Corporation as part of the .NET Framework and Visual Studio platform. The .NET Framework contains a wealth of libraries for developing applications for the Windows family of operating systems.
With C#, you can build small, reusable components that are well-suited to Web-based programming applications. Although similar to Java and C++, many features of C# make it easier to learn and ideal for the beginning programmer. You can program in C# using a simple text editor and the command prompt, or you can manipulate program components using Visual Studio’s sophisticated Integrated Development Environment. This book provides you with the tools to use both techniques.
This textbook assumes that you have little or no programming experience. The writing is nontechnical and emphasizes good programming practices. The examples are business examples; they do not assume mathematical background beyond high school business math. In addition, the examples illustrate one or two major points; they do not contain so many features that you become lost following irrelevant and extraneous details. This book provides you with a solid background in good object-oriented programming techniques and introduces you to object-oriented terminology using clear, familiar language.
Microsoft Visual C# 2017 presents C# programming concepts, enforcing good style, logical thinking, and the object-oriented paradigm. Chapter 1 introduces you to the language by letting you create working C# programs using both the simple command line and the Visual Studio environment. In Chapter 2, you learn about data and how to input, store, and output data in C#. Chapter 3 provides a quick start to creating GUI applications.
In Chapters 4, 5, and 6, you learn about the classic programming structures—making decisions, looping, and manipulating arrays—and how to implement them in C#. Chapters 7 and 8 provide a thorough study of methods, including passing parameters into and out of methods and overloading them.
Chapter 9 introduces the object-oriented concepts of classes, objects, data hiding, constructors, and destructors. After completing Chapters 10 and 11, you will be thoroughly grounded in the object-oriented concepts of inheritance and exception handling, and will be able to take advantage of both features in your C# programs. Chapter 12 continues the discussion of GUI objects from Chapter 3. You will learn about controls, how to set their properties, and how to make attractive, useful, graphical, and interactive programs. Chapter 13 takes you further into the intricacies of handling events in your interactive GUI programs. In Chapter 14, you learn to save data to and retrieve data from files.
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