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: Structured Computer Organization
: Andrew S. Tanenbaum
: Prentice-Hall, Inc.
: 1976
: 458
: 10,97 MB
: English

This book is intended as a textbook for such an introductory course on assembly language programming and computer organization. The only prerequisite is an introductory course in computer science (or equivalent practical experience) including a little knowledge of programming in a high-level language such as FORTRAN, COBOL, or PL/I. No mathematical or engineering background is needed, making the book suitable for use even at the sophomore level.
: ak5812 18-09-2018, 17:58 | : 0 |
: MATLAB: Visual #, Borland #, JBuilder, VBA
: ..
: .:
: 2009
C: 456
: pdf
: 30

MATLAB Windows-, MATLAB. MATLAB MATLAB, , ++, Borland JBuilder, VBA Excel Visual Studio 2005. Java C#.
: rivasss 18-09-2018, 17:56 | : 0 |
: .Net Knowledge Book: TypeScript, React and NodeJs (Volume 5)
: Patrick Desjardins
: Depot legal - Bibliotheque et Archives national du Quebec
ISBN: 2981311050
: 2017
: 230
: epub, pdf (conv)
: 13.9 MB

.Net Knowledge book This book is a melting pot of several articles about web development around TypeScript, React, NodeJs and javascript. They are scenarios that happen in the everyday work of developers who use these technologies. They are divided into short articles that are easy to understand. This book is ideal for anyone with intermediate to advanced knowledge of web stack who wants to learn more about how to deal with practical cases. This book includes articles written during 2017. It is volume 5 of a series of books that focus on real software developing problems. The first four volumes were more around Microsoft Asp.Net in enterprise. This one focuses on TypeScript and React. Here are some subjects discussed in the book: New features about TypeScript, differences between Flow and TypeScript, migrating AngularJs to React, processing images with NodeJs, flux cycle with React and Redux, Redux middleware, configuring Gulp and webpack for TypeScript, NPM, webworker, building performance with TypeScript, Rest and destructor operators
: Ingvar16 18-09-2018, 16:21 | : 0 |
: Python Machine Learning: Practical Guide for Beginners
: Francois Duval
: Data Sciences
ISBN: 1985670968
: 2017
: 136
: epub, azw3, pdf (conv)
: 10.15 MB

The overall aim of this book is to help you understand the application of machine learning techniques with Python.
Machine learning is a field of Artificial Intelligence that uses algorithms to learn from data and make predictions. This means that we can feed data into an algorithm, and use it to make predictions about what might happen in the future. This book is a practical guide through the basic principles of machine learning and how to get started with machine learning using Python based on libraries that make machine learning easy to get started with.
: Ingvar16 18-09-2018, 15:48 | : 0 |
: Python Network Programming Cookbook
: Dr. M. O. Faruque Sarker
: Packt Publishing
: 2014
: 14
: / English

Python is an excellent language to use to write code and have fun by prototyping applications quickly. The presence of lots of third-party libraries, also known as batteries, makes it even more easier and faster to prototype an application or to implement a new algorithm. If you are interested in creating the building blocks for many practical web and networking applications that rely on networking protocols then this book is a must-have.
: black 18-09-2018, 11:02 | : 0 |
: Programming Your Home: Automate with Arduino, Android, and Your Computer
: Mike Riley
: Pragmatic Bookshelf
: 2012
: 24
: / English

Take control of your home! Automate home appliances and lighting, and learn about Arduinos and Android smartphones. Create applications that leverage ideas from this and other exciting new platforms. In Programming Your Home, technology enthusiast Mike Riley walks you through a variety of custom home automation projects, ranging from a phone application that alerts you to package deliveries at your front door to an electronic guard dog that will prevent unwanted visitors.
: black 18-09-2018, 11:01 | : 2 |
: Mastering Bitcoin: Unlocking Digital Cryptocurrencies
: Andreas M. Antonopoulos
: O'Reilly Media
: 2014
: 10
: / English

Mastering Bitcoin is essential reading for everyone interested in learning about bitcoin basics, the technical operation of bitcoin, or if you're building the next great bitcoin killer app or business. From using a bitcoin wallet to buy a cup of coffee, to running a bitcoin marketplace with hundreds of thousands of transactions, or collaboratively building new financial innovations that will transform our understanding of currency and credit, this book will help you engineer money. You're about to unlock the API to a new economy. This book is your key.
: black 18-09-2018, 10:59 | : 0 |

: AI in Cybersecurity (Intelligent Systems Reference Library)
: Leslie F. Sikos
: Springer
: 2019
: 205
: 11 Mb
: English

This book presents a collection of state-of-the-art AI approaches to cybersecurity and cyberthreat intelligence, offering strategic defense mechanisms for malware, addressing cybercrime, and assessing vulnerabilities to yield proactive rather than reactive countermeasures. The current variety and scope of cybersecurity threats far exceed the capabilities of even the most skilled security professionals. In addition, analyzing yesterdays security incidents no longer enables experts to predict and prevent tomorrows attacks, which necessitates approaches that go far beyond identifying known threats.
: bhaer 18-09-2018, 10:10 | : 0 |
: CoreOS Essentials
: Rimantas Mocevicius
: Packt Publishing
: 2015
: MOB?
: 13
: / English

This book will help you get up and running on using CoreOS to develop effective computing networks. You will begin with understanding the basics of CoreOS. You will then discover what etcd is and how it is used, followed by launching Docker containers with systemd and fleet. Learn how to manage clusters, read system logs, and customize with cloud-config.
: black 18-09-2018, 10:02 | : 0 |
: 2D Graphics Programming for Games
: John Pile Jr.
: CRC Press
: 2013
: 26
: / English

The success of Angry Birds, Peggle, and Fruit Ninja has proven that fun and immersive game experiences can be created in two dimensions. Furthermore, 2D graphics enable developers to quickly prototype ideas and mechanics using fewer resources than 3D. 2D Graphics Programming for Games provides an in-depth single source on creating 2D graphics that can be easily applied to many game platforms, including iOS, Android, Xbox 360, and the PlayStation Suite. The author presents examples not only from video games but also from art and animated film.
: black 18-09-2018, 10:01 | : 0 |

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