Level Design: Processes and ExperiencesКНИГИ » ДИЗАЙН
Название: Level Design: Processes and Experiences Автор: Christopher W. Totten Издательство: CRC Press Год: 2016 Формат: PDF Размер: 10,9 Мб Язык: English
In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design. Each provides a unique perspective representing multiple steps of the process for interacting with and creating game levels – experiencing levels, designing levels, constructing levels, and testing levels. These diverse perspectives offer readers a window into the thought processes that result in memorable open game worlds, chilling horror environments, computer-generated levels, evocative soundscapes, and many other types of gamespaces. This collection invites readers into the minds of professional designers as they work and provides evergreen topics on level design and game criticism to inspire both new and veteran designers.
Уважаемый посетитель, Вы зашли на сайт как незарегистрированный пользователь.
С этой публикацией часто скачивают:
Video Game Design Revealed Название: Video Game Design Revealed Автор: Guy W. Lecky-Thompson Издательство: Charles River Media Год: 2007 ISBN: 1584505621; 9781584505624 Формат:...
Advanced Game Design: A Systems Approach Название: Advanced Game Design: A Systems Approach Автор: Michael Sellers Издательство: Addison-Wesley Professional Год: 2017 Страниц: 464 Формат:...