Название: Computer Games As Landscape Art Автор: Peter Nelson Издательство: Palgrave Macmillan Год: 2023 Формат: PDF, EPUB Размер: 66 Мб Язык: английский / English
This book proposes that computer games are the paradigmatic form of contemporary landscape and offers a synthesis of art history, geography, game studies and play. Like paint on canvas, the game engine is taken as the underlying medium, and using the Valve Source Engine as the primary case study, it analyses landscapes according to the technical, economic and cultural features this medium affords. It presents the single-player first-person shooter (Half-Life 2) as a Promethean safari, examines how the economics of gambling and product placement shaped the eSports landscapes of Counter-Strike and reveals how sandboxes such as Garry’s Mod visualise the radical landscape of Web 2.0. This book explores how our relationship to the environment is changing, how we express this through computer games and how we can move beyond examining artistic influences on games to examining how historical connections flow through games and the history of landscape images.
Game User Experience And Player-Centered Design Название: Game User Experience And Player-Centered Design Автор: Barbaros Bostan Издательство: Springer Год: 2020 Формат: PDF Страниц: 507 Размер:...
Serious Games: Foundations, Concepts and Practice Название: Serious Games: Foundations, Concepts and Practice Автор: Ralf D?rner and Stefan G?bel Издательство: Springer Год: 2016 Формат: EPUB Размер:...
Computer Games Workshop, CGW 2016 Название: Computer Games Workshop, CGW 2016 Автор: Tristan Cazenave and Mark H.M. Winands Издательство: Springer Год: 2017 Формат: PDF Размер: 13...
Computer Games and Software Engineering Название: Computer Games and Software Engineering Автор: Kendra M. L. Cooper, Walt Scacchi Издательство: Chapman and Hall/CRC Год: 2015 Формат: PDF...
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