Название: Go in Practice, Second Edition Автор: Nathan Kozyra, Matt Butcher, Matt Farina Издательство: Manning Publications Год: 2025 Страниц: 376 Язык: английский Формат: epub (true) Размер: 10.1 MB
Practical techniques for building concurrent, cloud-native, and high performance Go applications—all accelerated with productivity-boosting AI tools.
Go in Practice, Second Edition is full of tips, tricks, best practices, and expert insights into how to get things done with Go. It builds on your existing knowledge of the Go language, introducing specific strategies you can use to maximize your productivity in day-to-day dev work.
In Go in Practice, Second Edition, you’ll learn: Concurrency with goroutines and channels Web servers and microservices with event streams and websockets Logging, caching, and data access from environment variables and files Cloud-native Go applications AI tools to accelerate your development workflow
Go in Practice, Second Edition has been extensively revised by author Nathan Kozyra to cover the latest version of Go, along with new dev techniques, including productivity-boosting AI tools. It follows an instantly-familiar cookbook-style Problem/Solution/Discussion format, building on what you already know about Go with advanced or little-known techniques for concurrency, logging and caching, microservices, testing, deployment, and more.
Go isn’t the typical statically typed and compiled language. Static typing has features that make it feel dynamic, and the compiled binaries have a runtime that includes garbage collection. The language’s designers considered the types of projects that Google would need to use it for: large codebases operating at scale and being developed by large developer teams. At its core, Go is a programming language defined by a specification that any compiler can implement. The default implementation is shipped via the go tool. But Go is more than a programming language.
Developing any application requires more than the programming language, including compilation, testing, documentation, and formatting. In many languages, support for any of these tasks is often left to third parties. But the go tool that’s used to compile applications also provides functionality that supports these features, making it a full toolchain for application development. One of the most notable aspects of the toolchain is package management. Out of the box, the programming language Go and the go toolchain provide local and global dependency support. A built-in package system, along with a common toolchain for the essential elements of development, enabled an ecosystem to form around the language.
About the Technology: You’ve mastered the basics of Go—now what? To build production-quality Go applications, you’ll need to handle concurrency, networking, file access, native communication protocols like gRPC and TCP/REST, and a host of other practical issues. Following a friendly cookbook format, this book gives you instantly-useful solutions to the problems you’ll see on the job.
About the Book: Go in Practice, Second Edition delivers dozens of practical techniques for writing and maintaining Go applications following a handy problem/solution/discussion format. This up-to-date revision covers the latest Go innovations, including generics, panics and other error handling tools, and modern concurrency patterns, along with advanced features like reflection and code generation. You’ll also love the tips for integrating AI code completion into your development process.
What's Inside: Concurrency with goroutines and channels Web servers and microservices Logging, caching, and data access
About the reader: For intermediate developers with previous experience in Go.
This book is intended for intermediate Go developers and advanced developers in adjacent languages like Java, C/C++, C#, and Rust, among others. But developers from other languages just hoping to get their feet wet with Go should be able to follow along without too much trouble. Go is simple by design and has a low barrier to entry, which makes learning along the way more than manageable.
Part 1 Background and fundamentals 1 Getting started with Go 2 A solid foundation: Building a command-line application 3 Structs, interfaces, and generics Part 2 Building robust applications 4 Handling errors and panics 5 Concurrency in Go 6 Formatting, testing, debugging, and benchmarking 7 File access and basic networking Part 3 Building web applications end to end 8 Building an HTTP server 9 HTML and email template patterns 10 Sending and receiving data 11 Working with external services Part 4 Go in the cloud, microservices, and advanced topics 12 Cloud-ready applications and communications 13 Reflection, code generation, and advanced Go index
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