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Название: Writing Interactive Fiction with Twine Автор: Melissa Ford Издательство: Que Publishing Год: 2016 Страниц: 432 Формат: PDF Размер: 39 Mb Язык: English
Writing Interactive Fiction with Twine: Play Inside a Story If you’ve ever dreamed about walking through the pages of a book, fighting dragons, or exploring planets then Twine is for you. This interactive fiction program enables you to create computer games where worlds are constructed out of words and simple scripts can allow the player to pick up or drop objects, use items collected in the game to solve puzzles, or track injury in battle by reducing hit points. If you’ve clicked your way through 80 Days, trekked through the underground Zork kingdom, or attempted to save an astronaut with Lifeline, you’re already familiar with interactive fiction. If not, get ready to have your imagination stretched as you learn how to direct a story path. |
Разместил: bhaer 31-10-2016, 12:58 | Комментарии: 0 | Подробнее
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Название: Shell Programming in Unix, Linux and OS X, 4th Edition Автор: Patrick Wood, Stephen G. Kochan Издательство: Addison-Wesley Professional Год: 2016 Страниц: 456 Формат: PDF Размер: 10 Mb Язык: English
Shell Programming in Unix, Linux and OS X is a thoroughly updated revision of Kochan and Wood’s classic Unix Shell Programming tutorial. Following the methodology of the original text, the book focuses on the POSIX standard shell, and teaches you how to develop programs in this useful programming environment, taking full advantage of the underlying power of Unix and Unix-like operating systems. After a quick review of Unix utilities, the book’s authors take you step-by-step through the process of building shell scripts, debugging them, and understanding how they work within the shell’s environment. All major features of the shell are covered, and the large number of practical examples make it easy for you to build shell scripts for your particular applications. The book also describes the major features of the Korn and Bash shells. |
Разместил: bhaer 31-10-2016, 12:51 | Комментарии: 0 | Подробнее
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Название: Scalability Rules: Principles for Scaling Web Sites, 2nd Edition Автор: Martin L. Abbott, Michael T. Fisher Издательство: Addison-Wesley Professional Год: 2016 Страниц: 256 Формат: PDF Размер: 10 Mb Язык: English
Fully updated! Fifty Powerful, Easy-to-Use Rules for Supporting Hyper Growth Scalability Rules, Second Edition, is the easy-to-use scalability primer and reference for every architect, developer, network/software engineer, web professional, and manager. Authors Martin L. Abbott and Michael T. Fisher have helped scale hundreds of high-growth companies and thousands of systems. Drawing on their immense experience, they present 50 up-to-the-minute technical best practices for supporting hyper growth practically anywhere. |
Разместил: bhaer 31-10-2016, 11:15 | Комментарии: 0 | Подробнее
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Название: C++ in 24 Hours, Sams Teach Yourself, 6th Edition Автор: Jesse Liberty, Rogers Cadenhead Издательство: Sams Publishing Год: 2016 Страниц: 480 Формат: PDF Размер: 11 Mb Язык: English
Sams Teach Yourself C++ in 24 Hours is a hands-on guide to the C++ programming language. Readers are provided with short, practical examples that illustrate key concepts, syntax, and techniques. Using a straightforward approach, this fast and friendly tutorial teaches you everything you need to know, from installing and using a compiler, to debugging the programs you’ve created, to what’s new in C++14. Step-by-step instructions carefully walk you through the most common C++ programming tasks Quizzes and exercises at the end of each chapter help you test yourself to make sure you’re ready to go on |
Разместил: bhaer 31-10-2016, 10:33 | Комментарии: 0 | Подробнее
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Название: Android A Programmers Guide Автор: J.F. DiMarzio Издательство: McGraw-Hill Год: 2008 Страниц: 336 ISBN: 0-07-159989-4, 0-07-159988-6 Формат: PDF Размер: 10.3 Мб Язык: English
Build compelling Java-based mobile applications using the Android SDK and the Eclipse open-source software development platform. Android: A Programmer's Guide shows you, step-by-step, how to download and set up all of the necessary tools, build and tune dynamic Android programs, and debug your results. |
Разместил: MIHAIL62 30-10-2016, 15:32 | Комментарии: 0 | Подробнее
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Название: The C# Player’s Guide, 2nd Edition Автор: RB Whitaker Издательство: Starbound Software Год: 2015 Страниц: 369 Формат: PDF Размер: 11 Mb Язык: English
The C# Player's Guide (2nd Edition) is the ultimate guide for people starting out with C#, whether you are new to programming, or an experienced vet. This guide takes you from your journey's beginning, through the most challenging parts of programming in C#, and does so in a way that is casual, informative, and fun. This version of the book is updated for C# 6.0, .NET 4.6, and Visual Studio 2015 |
Разместил: bhaer 30-10-2016, 14:39 | Комментарии: 0 | Подробнее
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Название: Game Programming Patterns Автор: Robert Nystrom Издательство: Genever Benning Год: 2014 Страниц: 354 Формат: PDF Размер: 10 Mb Язык: English
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You’ll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games. |
Разместил: bhaer 30-10-2016, 14:37 | Комментарии: 0 | Подробнее
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Название: iOS Animations by Tutorials Second Edition: iOS 9 and Swift 2 Edition + Code Автор: Marin Todorov Издательство: Raywenderlich Год: 2016 Страниц: 370 Формат: PDF Размер: 273 Mb Язык: English
Updated for Xcode 7.3 and Swift 2.3 Make Delightful Animations with Swift! There’s no denying it: creating animations is one of the most enjoyable parts of iOS development. Animations are fun to create, they breathe life into your user interface, and they make your app a delight to use. In this book, you’ll learn about iOS animation in Swift from beginning to advanced through a series of hands-on tutorials and challenges, that make your app look and feel great. Up to date with iOS 9, Xcode 7.3, and Swift 2.3. Who This Book Is For:This book is for intermediate to advanced developers, who already know the basics of iOS and Swift development and want to dive deep into animations. Topics Covered in iOS Animations by Tutorials: View Animations: Start with the basics by learning how to animate views: size, position, color, and more. Springs: Make your animations bounce with realistic spring behavior. |
Разместил: bhaer 30-10-2016, 14:36 | Комментарии: 0 | Подробнее
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Автор: Пауэрс Л., Снелл М. Название: Microsoft Visual Studio 2008. Наиболее полное руководство Издательство: БХВ-Петербург Год: 2009 Формат: djvu Размер: 58 Мб
Рассмотрены приемы работы в интегрированной среде разработки Visual Studio 2008, а также новые технологии и элементы среды, предназначенные для создания эффективных современных приложений. Описана работа с решениями, проектами, редакторами и визуальными конструкторами. Показаны новые возможности языков программирования C# и Visual Basic. Рассмотрено создание различных типов приложений, в том числе с помощью ASP.NET, Web-сервисов и WCF, Windows Forms, WPF, WF. |
Разместил: rogas86 30-10-2016, 14:01 | Комментарии: 0 | Подробнее
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Название: Interactive GPU-based Visualization of Large Dynamic Particle Data Автор: Martin Falk and Sebastian Grottel Издательство: Morgan & Claypool Год: 2016 Формат: PDF Размер: 3,7 Мб Язык: английский / English
Prevalent types of data in scientific visualization are volumetric data, vector field data, and particle-based data. Particle data typically originates from measurements and simulations in various fields, such as life sciences or physics. The particles are often visualized directly, that is, by simple representants like spheres. Interactive rendering facilitates the exploration and visual analysis of the data. With increasing data set sizes in terms of particle numbers, interactive high-quality visualization is a challenging task. This is especially true for dynamic data or abstract representations that are based on the raw particle data.
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Разместил: black 30-10-2016, 08:50 | Комментарии: 0 | Подробнее
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