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Название: MATLAB & Simulink Model-Based Calibration Toolbox Getting Started Guide (R2022b) Автор: MathWorks Издательство: The MathWorks, Inc. Год: September 2022 Страниц: 256 Язык: английский Формат: pdf (true) Размер: 10.1 MB
Model-Based Calibration Toolbox provides apps and design tools for modeling and calibrating complex nonlinear systems. It can be used in a wide range of applications, including powertrain systems such as engines, electric machines, pumps, and fans, as well as nonautomotive systems such as jet engines, marine hydrofoils, and drilling equipment. You can define optimal test plans, automatically fit statistical models, and generate calibrations and lookup tables for high-degree-of-freedom systems that would require exhaustive testing using traditional methods. Using the toolbox apps or MATLAB functions, you can automate the model fitting and calibration process. Models created with Model-Based Calibration Toolbox can be exported to Simulink to support control design, sensitivity analysis, hardware-in-the-loop testing, and other simulation activities. Calibration tables can be exported to ETAS INCA and ATI Vision. |
Разместил: Ingvar16 26-12-2022, 01:17 | Комментарии: 0 | Подробнее
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Название: MATLAB & Simulink Powertrain Blockset User’s Guide (R2022b) Автор: MathWorks Издательство: The MathWorks, Inc. Год: September 2022 Страниц: 378 Язык: английский Формат: pdf (true) Размер: 10.2 MB
Powertrain Blockset provides fully assembled reference application models of automotive powertrains, including gasoline, diesel, hybrid, and electric systems. It includes a component library for simulating engine subsystems, transmission assemblies, traction motors, battery packs, and controller models. Powertrain Blockset also includes a dynamometer model for virtual testing. MDF file support provides a standards-based interface to calibration tools for data import. Powertrain Blockset provides a standard model architecture that can be reused throughout the development process. You can use it for design tradeoff analysis and component sizing, control parameter optimization, and hardware-in-the-loop testing. You can customize models by parameterizing components in a reference application with your own data or by replacing a subsystem with your own model. |
Разместил: Ingvar16 26-12-2022, 01:01 | Комментарии: 0 | Подробнее
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Название: Learn Python by Coding Video Games (Beginner): A step-by-step guide to coding in Python fast Автор: Patrick Felicia Издательство: Independently published Год: September 16, 2022 Страниц: 252 Язык: английский Формат: pdf, epub Размер: 10.1 MB
Get started with Python programming fast without the headaches. Python is a great programming language; however, most people spend too long trying to learn how to code and create games with Python the hard way. This book is the only one that will get you to learn Python fast without wasting so much time. This book is the first book in the series “Python Games from Zero to Proficiency” where you will learn to code fast and be able to create your own video games with Python in no time. This is the only book that you need to get started with Python and game programming fast and to enjoy the journey without frustration. This book includes seven chapters that painlessly guide you through the necessary skills to master Python and Python games development, use its core features, and create interesting 2D games. It assumes no prior knowledge on your part and ensures that you have all the information and explanations that you need every step of the way. |
Разместил: Ingvar16 25-12-2022, 18:10 | Комментарии: 0 | Подробнее
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Название: Game Backend Development: With Microsoft Azure and PlayFab Автор: Balint Bors Издательство: Apress Год: 2023 Страниц: 394 Язык: английский Формат: pdf, epub Размер: 17.1 MB
Up your game developer skills by learning game backend development with Microsoft Azure and PlayFab. Robust backend infrastructure support is essential for all modern games. Implementing game backend features became easier with the emergence of GBaaS (Game Backend-as-a-Service) providers and the advance of the cloud. Multiplayer gaming, leaderboards, game analytics, and virtual economies are all backed by cloud services. As a game developer, understanding core game backend features and implementation techniques is an important addition to your game developer skill set. Understanding game backend development will not only give you a competitive advantage, it will also eventually allow you to create better games. |
Разместил: Ingvar16 25-12-2022, 17:09 | Комментарии: 0 | Подробнее
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Название: Practical Spring Cloud Function: Developing Cloud-Native Functions for Multi-Cloud and Hybrid-Cloud Environments Автор: Banu Parasuraman Издательство: Apress Год: 2023 Страниц: 355 Язык: английский Формат: pdf, epub Размер: 27.3 MB
Unlike other resources that target only programming communities, this book targets both programming and business communities. With programming models shifting more towards no-code and low-code, citizen programmers from the business side will welcome this book as a guide for how to design and optimize their information pipeline while lowering costs for infrastructure. Programmers, on the other hand, will welcome this book's business-centric programming view, which will get them a step closer to fulfilling real business requirements. Practical Spring Cloud Function touches on the themes of portability, scalability, high performance and high availability. Each theme is explored via a real enterprise use case and code. The use cases target industries including energy (oil pipeline sensors), automotive (event-driven connected vehicles), and retail (conversational AI). After reading this book, you'll come away with the know-how to build and deploy cloud-native Java applications effectively and efficiently. |
Разместил: Ingvar16 25-12-2022, 16:45 | Комментарии: 0 | Подробнее
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Название: Productionizing AI: How to Deliver AI B2B Solutions with Cloud and Python Автор: Barry Walsh Издательство: Apress Год: 2023 Страниц: 390 Язык: английский Формат: pdf, epub Размер: 46.3 MB
This book is a guide to productionizing AI solutions using best-of-breed cloud services with workarounds to lower costs. Supplemented with step-by-step instructions covering data import through wrangling to partitioning and modeling through to inference and deployment, and augmented with plenty of Python code samples, the book has been written to accelerate the process of moving from script or notebook to app. From an initial look at the context and ecosystem of AI solutions today, the book drills down from high-level business needs into best practices, working with stakeholders, and agile team collaboration. From there you’ll explore data pipeline orchestration, machine and deep learning, including working with and finding shortcuts using artificial neural networks such as AutoML and AutoAI. You’ll also learn about the increasing use of NoLo UIs through AI application development, industry case studies, and finally a practical guide to deploying containerized AI solutions. |
Разместил: Ingvar16 25-12-2022, 16:35 | Комментарии: 0 | Подробнее
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Название: Practical GitOps: Infrastructure Management Using Terraform, AWS, and GitHub Actions Автор: Rohit Salecha Издательство: Apress Год: 2023 Страниц: 538 Язык: английский Формат: pdf, epub Размер: 34.0 MB
Infrastructure as Code (IaC) is gaining popularity and developers today are deploying their application environments through IaC tools to the cloud. However, it can become extremely difficult and time-consuming to manage the state of the infrastructure that has been deployed. This book will provide a complete walkthrough of deploying a SpringBoot application on AWS with multiple environments like production, staging and development. Everything is orchestrated through GitHub Actions and executed through Terraform Cloud to monitor changes in your infrastructure and manage its state. You'll start by reviewing how your infrastructure can be stored in code by spinning up an EC2 server first through the console, then AWS CLI and then using Terraform. |
Разместил: Ingvar16 25-12-2022, 16:10 | Комментарии: 0 | Подробнее
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Название: Game Development with Unreal Engine 5: Learn the Basics of Game Development in Unreal Engine 5 Автор: Mitchell Lynn, Cliff Sharif Издательство: BPB Publications Год: 2023 Страниц: 313 Язык: английский Формат: epub (true) Размер: 13.5 MB
Develop Your Own Game Using Unreal Engine 5. Unreal Engine 5 is the latest game development engine released by Epic Games. This book is a learning path for beginners and professionals who want to use Unreal Engine 5 for game development. This book starts with the basic setup of Unreal Engine 5 and shows how to create fundamental objects of a game. After a quick review of mathematics used in game design, the book helps you to explore and work with Unreal Editor, the main environment for debugging and developing an app. It then explains how to develop a third-person game and customise game objects within the game. Furthermore, it will help you learn how to use data structures, implement event and event dispatchers, and user interfaces, and handle users' input data. Towards the end, you will learn how to interact with the game objects and develop audio and shaders in the game. By the end of this book, you will be able to develop your own games using Unreal Engine 5. |
Разместил: Ingvar16 25-12-2022, 15:57 | Комментарии: 0 | Подробнее
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Название: Create GUI Applications with Python & Qt6 (5th Edition, PySide6) : The hands-on guide to building desktop apps with Python Автор: Martin Fitzpatrick Издательство: Leanpub Год: 2022-05-25 (Version 5.0) Страниц: 809 Язык: английский Формат: pdf (true), epub Размер: 32.5 MB
If you want to create GUI applications with Python it can be tricky to know where to start. There are a lot of new concepts you need to understand to get anything to work. But, like any coding problem, the first step is learning to approach the problem in the right way. In this book I take from the basic principles of GUI development to creating your own, fully functional, desktop apps with PySide6. PySide6, also known as Qt for Python is a Python binding of the Qt toolkit, currently developed by The Qt Company. When you write applications using PySide6 what you are really doing is writing applications in Qt. The PySide6 library is actually a wrapper around the C++ Qt library, which makes it possible to use it in Python. Because this is a Python interface to a C++ library, the naming conventions used within PySide6 do not adhere to PEP8 standards. For example, functions and variables are named using mixedCase rather than snake_case. Whether you adhere to this standard in your own applications is entirely up to you, however I find it helpful to continue to follow Python standards for my own code, to help clarify where the PySide6 code ends and your own begins. |
Разместил: Ingvar16 25-12-2022, 15:47 | Комментарии: 0 | Подробнее
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Название: Create GUI Applications with Python & Qt6 (5th Edition, PyQt6) : The hands-on guide to building desktop apps with Python Автор: Martin Fitzpatrick Издательство: Leanpub Год: 2022-05-25 (Version 5.0) Страниц: 797 Язык: английский Формат: pdf (true), epub Размер: 31.9 MB
The hands-on guide to building desktop apps with Python and Qt. Create GUI Applications is the hands on guide to building desktop apps with Python. If you want to learn how to write GUI applications it can be pretty tricky to get started. There are a lot of new concepts you need to understand to get anything to work. But, like any code, writing GUI applications requires you to learn to think about the problem in the right way. Starting from the basics of creating your first window, this book takes you on a tour of the key features of PyQt5 you'll use for building real-life applications. It’s time to take your first steps in creating GUI applications with PyQt6! In the chapter "Basic PyQt6 Features" you will be introduced to the basics of PyQt6 that are the foundations of any application you create. We will develop a simple windowed application on your desktop. We’ll add widgets, arrange them using layouts and connect these widgets to functions, allowing you to trigger application behavior from your GUI. Use the provided code as your guide, but always feel free to experiment. |
Разместил: Ingvar16 25-12-2022, 15:33 | Комментарии: 0 | Подробнее
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