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Python на примерах. Практический курс по программированию, 3-е издание
Название: Python на примерах. Практический курс по программированию, 3-е издание
Автор: Алексей Васильев
Издательство: Наука и техника
Год: 2019
Формат: pdf
Страниц: 434
Для сайта: Mirknig.su
Размер: 17,9 Мб
Язык: русский

В этой книге речь будет идти о том, как писать программы на языке программирования, который называется Python (правильно читается как Пайтон, но обычно название языка читают как питон, что тоже вполне приемлемо). Таким образом, решать будем две задачи, одна из которых приоритетная, а вторая, хотя и вспомогательная, но достаточно важная. Наша основная задача, конечно же, изучение синтаксиса языка программирования Python. Параллельно мы будем осваивать программирование как таковое, явно или неявно принимая во внимание, что соответствующие алгоритмы предполагается реализовывать на языке Python. Большинство авторов книг в своих трудах рассматривают теоретические основы языка и уделяют основное внимание базовому синтаксису языка, не рассматривая при этом практическую сторону его применения. Эта же книга старается восполнить недостаток практического материала, содержит множество примеров с комментариями, которые вы сможете использовать в качестве основы своих программных решений, изучения Python. Материал книги излагается последовательно и сопровождается большим количеством наглядных примеров, разноплановых практических задач и детальным разбором их решений.
Разместил: relizer 21-10-2021, 00:45 | Комментарии: 0 | Подробнее
JavaScript. 20 уроков для начинающих
Название: javascript. 20 уроков для начинающих
Автор: Дронов Владимир
Издательство: БХВ-Петербург
Год: 2021
Формат: pdf
Страниц: 354
Для сайта: Mirknig.su
Размер: 20,4 Мб
Язык: русский

В книге 20 иллюстрированных уроков, 40 практических упражнений на тему программирования веб-сценариев и более 70 заданий для самостоятельной работы. Изложены основы javascript: данные и операторы, выражения и управляющие конструкции, функции, классы, объекты и массивы, средства отладки. Раскрыты механизмы управления веб-страницами: события и их обработка, управление элементами, графика и мультимедиа, веб-формы и элементы управления, регулярные выражения, навигация и управление окнами. Рассмотрена работа с HTML API и компонентное программирование: асинхронное программирование, работа с внешними данными, программная графика, объявление своих классов, создание компонентов. Освещены технологии взаимодействия с сервером: AJAX, PHP, разработка фронтендов и бэкендов, серверные сообщения. Электронный архив на сайте издательства содержит коды всех примеров и результаты выполнения упражнений.
Разместил: relizer 20-10-2021, 20:04 | Комментарии: 0 | Подробнее
Hands-on MuleSoft Anypoint platform Volume 2: MuleSoft Anypoint Studio Payload, Components, Flow Controls, Scopes and Error HandlingНазвание: Hands-on MuleSoft Anypoint platform Volume 2: MuleSoft Anypoint Studio Payload, Components, Flow Controls, Scopes and Error Handling
Автор: Nanda Nachimuthu
Издательство: BPB Publications
Год: 2021
Страниц: 311
Язык: английский
Формат: pdf, epub
Размер: 15.97 MB

Hands-on MuleSoft Flows using MuleSoft Anypoint Studio Components and understanding Payload processing along with debugging. This book is aimed to teach the readers how to design RAML APIs using Anypoint Platform. It also focuses on popular topics such as System Integration, API Led Connectivity, and Centre for Enablement and RAML. It will show how to use, call and test free mock REST APIs. The readers can also work with some commercially available license-based APIs. Furthermore, the book will explain most of the examples provided by RAML.org so that you can simulate it from your local system. This book will then help you develop your RESTful API specification for adding, retrieving, updating and deleting data for a business entity.


Разместил: Ingvar16 20-10-2021, 17:59 | Комментарии: 0 | Подробнее
Hands-on MuleSoft Anypoint platform Volume 1: Designing and Implementing RAML APIs with MuleSoft Anypoint PlatformНазвание: Hands-on MuleSoft Anypoint platform Volume 1: Designing and Implementing RAML APIs with MuleSoft Anypoint Platform
Автор: Nanda Nachimuthu
Издательство: BPB Publications
Год: 2021
Страниц: 286
Язык: английский
Формат: pdf, epub
Размер: 14.68 MB

Learn, develop, test and document powerful yet simple RAML API specifications using MuleSoft API Designer and API Toolkit. Hands-on MuleSoft Anypoint platform book directs you step-by-step in designing API, its Implementation, and how to integrate smartly with other applications. This book is enriched with lots of interactive screenshots and working source codes. Throughout this book, you will learn key industry insights on System Integration, API Led Connectivity, Centre for Enablement, and RAML. This book will talk about how to use publicly available free mock REST APIs and how to call and test them from RESTful clients like Postman. You can also see some of the commercially available license-based APIs.


Разместил: Ingvar16 20-10-2021, 17:59 | Комментарии: 0 | Подробнее
Название: Robotics and Control: Fundamental Algorithms in MATLAB
Автор: Peter Corke
Издательство: Springer
Год: 2022
Формат: PDF
Страниц: 370
Размер: 50,5 Mb
Язык: English

The practice of robotics and control both involve the application of computational algorithms to data. Over the fairly recent history of the fields of robotics and control a very large body of algorithms has been developed. However this body of knowledge is something of a barrier for anybody entering the field, or even looking to see if they want to enter the field — What is the right algorithm for a particular problem?, and importantly: How can I try it out without spending days coding and debugging it from the original research papers?
Разместил: vitvikvas 20-10-2021, 11:11 | Комментарии: 0 | Подробнее
Название: The Automated Lighting Programmer's Handbook, 4th Edition
Автор: Brad Schiller
Издательство: Routledge
Год: 2022
Формат: PDF
Страниц: 305
Размер: 19,8 Mb
Язык: English

The Automated Lighting Programmer’s Handbook, fourth edition, provides respected and clear coverage of the process of programming automated lighting fixtures from basic principles to advanced production preparations.
This guide helps lighting programmers and designers with the creative and operational challenges they face in their rapidly evolving industry. Concepts, procedures, and guidelines to ensure a successful production are covered as well as troubleshooting, much needed information on workflows, technology, work relationships, console networking, digital lighting, and more. Chapters are peppered with advice and war stories from some of the most prominent lighting designers and programmers of today. The fourth edition is the most comprehensive yet: added topics include programming structure, advanced recording/editing, cloning, multi-cell fixtures, safety routines, GDTF, and pre-visualization. Deep explorations into the work of programmers from Earlybird and Broadway provide readers with timely real-world scenarios and advice.
Разместил: vitvikvas 20-10-2021, 10:19 | Комментарии: 0 | Подробнее
Название: Deep Learning in Gaming and Animations: Principles and Applications (Explainable AI (XAI) for Engineering Applications)
Автор: Vikas Chaudhary, Moolchand Sharma, Prerna Sharma and Deevyankar Agarwal
Издательство: CRC Press
Год: 2022
Формат: PDF
Страниц: 177
Размер: 10 Mb
Язык: English

Over the last decade, progress in deep learning has had a profound and transformational effect on many complex problems, including speech recognition, machine translation, natural language understanding, and computer vision. As a result, computers can now achieve human-competitive performance in a wide range of perception and recognition tasks. Many of these systems are now available to the programmer via a range of so-called cognitive services. More recently, deep reinforcement learning has achieved ground-breaking success in several complex challenges. This book makes an enormous contribution to this beautiful, vibrant area of study: an area that is developing rapidly both in breadth and depth. Deep learning can cope with a broader range of tasks (and perform those tasks to increasing levels of excellence). This book lays a good foundation for the core concepts and principles of deep learning in gaming and animation, walking the reader through the fundamental ideas with expert ease. The book progresses on the topics in a step-by-step manner. It reinforces theory with a full-fledged pedagogy designed to enhance students' understanding and offer them a practical insight into its applications. Also, some chapters introduce and cover novel ideas about how artificial intelligence, deep learning, and machine learning have changed the world in gaming and animation.
Разместил: vitvikvas 20-10-2021, 09:58 | Комментарии: 0 | Подробнее
Swarm Systems in Art and Architecture: State of the ArtНазвание: Swarm Systems in Art and Architecture: State of the Art
Автор: Mahsoo Salimi
Издательство: Springer
Серия: Computational Synthesis and Creative Systems
Год: 2021
Страниц: 138
Язык: английский
Формат: pdf (true), epub
Размер: 36.7 MB

This book presents the recent computational developments inspired by swarms in art known as swarm art and discusses applying swarm intelligence concepts in architecture. Non-human art is a great leap in the evolution of contemporary art, removing the requirement of an artist’s production from the creative process. Furthermore, it is a critical declaration in opposition to the anthropomorphic vision which is so destructive for all other life forms and the planet’s ecology. When accepted and integrated into human culture, non-human art done by artificial systems or machines boosts creativity and stimulates innovative fusions. Recent advances in Machine Learning have also been used in the context of swarm simulations. Huttenrauch employed deep reinforcement learning to develop swarm simulations that exhibit more complex collective behaviours than their conventional counterparts.


Разместил: Ingvar16 20-10-2021, 04:29 | Комментарии: 0 | Подробнее
Название: Multi-faceted Deep Learning: Models and Data
Автор: Jenny Benois-Pineau, Akka Zemmari
Издательство: Springer
Год: 2021
Формат: PDF
Страниц: 321
Размер: 10 Mb
Язык: English

This book covers a large set of methods in the field of Artificial Intelligence - Deep Learning applied to real-world problems. The fundamentals of the Deep Learning approach and different types of Deep Neural Networks (DNNs) are first summarized in this book, which offers a comprehensive preamble for further problem–oriented chapters.
The most interesting and open problems of machine learning in the framework of Deep Learning are discussed in this book and solutions are proposed. This book illustrates how to implement the zero-shot learning with Deep Neural Network Classifiers, which require a large amount of training data. The lack of annotated training data naturally pushes the researchers to implement low supervision algorithms. Metric learning is a long-term research but in the framework of Deep Learning approaches, it gets freshness and originality. Fine-grained classification with a low inter-class variability is a difficult problem for any classification tasks. This book presents how it is solved, by using different modalities and attention mechanisms in 3D convolutional networks.
Разместил: vitvikvas 20-10-2021, 03:27 | Комментарии: 0 | Подробнее
Sublinear Computation Paradigm: Algorithmic Revolution in the Big Data EraНазвание: Sublinear Computation Paradigm: Algorithmic Revolution in the Big Data Era
Автор: Naoki Katoh, Yuya Higashikawa
Издательство: Springer
Год: 2022
Страниц: 403
Язык: английский
Формат: pdf (true), epub
Размер: 73.1 MB

This book gives an overview of cutting-edge work on a new paradigm called the “sublinear computation paradigm,” which was proposed in the large multiyear academic research project “Foundations of Innovative Algorithms for Big Data.” To handle the unprecedented explosion of Big Data sets in research, industry, and other areas of society, there is an urgent need to develop novel methods and approaches for Big Data analysis. To meet this need, innovative changes in algorithm theory for Big Data are being pursued. For example, polynomial-time algorithms have thus far been regarded as “fast,” but if a quadratic-time algorithm is applied to a petabyte-scale or larger Big Data set, problems are encountered in terms of computational resources or running time. To deal with this critical computational and algorithmic bottleneck, linear, sublinear, and constant time algorithms are required.


Разместил: Ingvar16 20-10-2021, 03:24 | Комментарии: 0 | Подробнее
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