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Название: Math Adventures with Python: An Illustrated Guide to Exploring Math with Code
Автор: Peter Farrell
Издательство: No Starch Press
ISBN: 1593278675
Год: 2019
Страниц: 306
Язык: английский
Формат: True PDF
Размер: 19.9 MB

Learn math by getting creative with code! Use the Python programming language to transform learning high school-level math topics like algebra, geometry, trigonometry, and calculus!
Math Adventures with Python will show you how to harness the power of programming to keep math relevant and fun. With the aid of the Python programming language, you'll learn how to visualize solutions to a range of math problems as you use code to explore key mathematical concepts like algebra, trigonometry, matrices, and cellular automata.
Разместил: Ingvar16 11-01-2020, 00:12 | Комментарии: 1 | Подробнее
Название: A Concise Introduction to Machine Learning
Автор: A.C. Faul
Издательство: Chapman and Hall/CRC
Год: 2019
Страниц: 335
Язык: английский
Формат: pdf (true)
Размер: 21.1 MB

Machine Learning is known under many names such as Machine Learning, Artificial Intelligence, Pattern Recognition, Data Mining, Data Assimilation, and Big Data, to list but a few. It developed in many areas of science, such as in physics, engineering, computer science, and mathematics in parallel and independently. For example it is used for Spam Filtering, Optical Character Recognition (OCR), Search Engines, Computer Vision, Natural Language Processing (NLP), Advertising, Fraud Detection, Robotics, Data Prediction, Material Discovery, Astronomy.
Разместил: Ingvar16 10-01-2020, 16:31 | Комментарии: 0 | Подробнее
Название: Game Programming With Python
Автор: Sean Riley
Издательство: Charles River
ISBN: 1584502584
Год: 2003
Формат: PDF
Страниц: 490
Размер: 17 Мб
Язык: English

If C and C++ are the languages of choice for game programmers, why should you consider using Python? Game Programming with Python explores this question in depth and teaches you why and how Python can reduce your development time, improve your technical designs, and make the entire development process more efficient. Game Programming with Python is about building games using Python.
Разместил: Release 10-01-2020, 08:55 | Комментарии: 0 | Подробнее
Название: The Everything Kids' Scratch Coding Book: Learn to Code and Create Your Own Cool Games!
Автор: Jason Rukman
Издательство: Everything
Год: 2018
Страниц: 256
Язык: английский
Формат: epub
Размер: 57.9 MB

Teach kids the concepts of coding in easy-to-understand language and help them develop games of their own with The Everything Kids’ Scratch Coding Book! Understanding computer science is becoming a necessity in the modern age. As our world shifts towards becoming increasingly more technical and automated, the ability to code and understand computers has become one of the most valuable skills any child can have on the road to a successful life. More and more schools are recognizing this importance and have started to implement computer science and coding as core elements in their curriculums, right alongside math and history.
Разместил: Ingvar16 10-01-2020, 05:12 | Комментарии: 0 | Подробнее
Название: Programming Persistent Memory: A Comprehensive Guide for Developers
Автор: Steve Scargall
Издательство: Apress
Год: 2020
Страниц: 457
Язык: английский
Формат: pdf (true), epub
Размер: 15.3 MB

Beginning and experienced programmers will use this comprehensive guide to persistent memory programming. You will understand how persistent memory brings together several new software/hardware requirements, and offers great promise for better performance and faster application startup times?a huge leap forward in byte-addressable capacity compared with current DRAM offerings. This revolutionary new technology gives applications significant performance and capacity improvements over existing technologies. It requires a new way of thinking and developing, which makes this highly disruptive to the IT/computing industry. The full spectrum of industry sectors that will benefit from this technology include, but are not limited to, in-memory and traditional databases, AI, analytics, HPC, virtualization, and big data.
Разместил: Ingvar16 9-01-2020, 22:12 | Комментарии: 2 | Подробнее
Название: Automated Software Engineering: A Deep Learning-Based Approach
Автор: Suresh Chandra Satapathy, Ajay Kumar Jena, Jagannath Singh, Saurabh Bilgaiyan
Издательство: Springer
Год: 2020
Формат: EPUB, PDF
Страниц: 125
Размер: 12,5 Mb
Язык: English

This book discusses various open issues in software engineering, such as the efficiency of automated testing techniques, predictions for cost estimation, data processing, and automatic code generation. Many traditional techniques are available for addressing these problems. But, with the rapid changes in software development, they often prove to be outdated or incapable of handling the software’s complexity. Hence, many previously used methods are proving insufficient to solve the problems now arising in software development.
The book highlights a number of unique problems and effective solutions that reflect the state-of-the-art in software engineering. Deep learning is the latest computing technique, and is now gaining popularity in various fields of software engineering. This book explores new trends and experiments that have yielded promising solutions to current challenges in software engineering. As such, it offers a valuable reference guide for a broad audience including systems analysts, software engineers, researchers, graduate students and professors engaged in teaching software engineering.
Разместил: vitvikvas 9-01-2020, 18:17 | Комментарии: 0 | Подробнее
Название: Unit Testing Principles, Practices, and Patterns (Final Version)
Автор: Vladimir Khorikov
Издательство: Manning Publications
Год: 2020
Страниц: 305
Язык: английский
Формат: pdf (true), rtf
Размер: 10.1 MB

Test automation has turned unit testing into a standard practice in software development. Too often, unit testing doesn’t deliver the project quality and feedback speed developers expect. The right unit test suite gives great outcomes and is vital to delivering quality software; the wrong tests can break your code, drag on with bugs and upkeep costs, and take more time to fix than they save. Ensuring your testing suite maximizes its potential isn’t about writing more tests—it’s about implementing the best practices that give real value and minimise upkeep costs.
Разместил: Ingvar16 9-01-2020, 17:47 | Комментарии: 0 | Подробнее
Название: Flutter in Action (Final Version)
Автор: Eric Windmill
Издательство: Manning Publications
Год: 2020
Страниц: 368
Язык: английский
Формат: pdf (true)
Размер: 13.6 MB

Thank you for putting your faith in Flutter in Action. This book is about making mobile apps for smart phones. Today, 'smart phones' are just called 'phones', and we hardly every use them to talk. In fact, its estimated that we spend almost 90% of time on mobile devices looking at apps. That's why Flutter is important. It's the first tool that lets us create applications with native -quality experiences for both major platforms at astonishing speed. We can leverage this tool to be the best mobile developers that we can be. When it comes to software, quality and speed of development are often at odds with other. Flutter challenges this fact of human nature though. Flutter uses a highly productive language and boasts sub-second hot reload in development mode. This means that you can slow down, breath, and write quality code and still produce apps at an amazing velocity.
Разместил: Ingvar16 9-01-2020, 17:13 | Комментарии: 0 | Подробнее
Название: Code the Classics – Volume 1
Автор: Russell Barnes
Издательство: Raspberry Pi Press
Год: 2019
Страниц: 224
Язык: английский
Формат: pdf (true)
Размер: 37.0 MB

This stunning 224-page hardback book not only tells the stories of some of the seminal video games of the 1970s and 1980s, but shows you how to create your own games inspired by them using Python and Pygame Zero, following examples programmed by Raspberry Pi founder Eben Upton. In the first of two volumes, we remake five classic video games – ranging from Pong to Sensible Soccer, each represents a different genre. We interview the games’ original creators and learn from their example, as well as utilise the art and audio engineering skills of two of the 1980s’ most prolific games developers for our recreated versions of the games.
Разместил: Ingvar16 9-01-2020, 06:36 | Комментарии: 0 | Подробнее
Название: Introduction to Computing Systems: From Bits & Gates to C/C++ & Beyond, 3rd Edition
Автор: Yale Patt
Издательство: McGraw-Hill Higher Education
Год: 2019
Страниц: 801
Язык: английский
Формат: pdf (true)
Размер: 31.8 MB

The third edition of Introduction to Computing Systems: From bits & gates to C/C++ and beyond is designed to give students a strong foundation of computing early on in their coursework. The book is in two parts: (a) the underlying structure of a computer, and (b) programming in two high-level languages and programming methodology. Taking a bottom-up approach from foundational concepts, such as how a computer operates, to more high-level programming languages enables students to understand each concept while working through the text. This bottom-up approach can lead students to more conceptual understanding and application with less memorizing.
Разместил: Ingvar16 8-01-2020, 21:27 | Комментарии: 1 | Подробнее
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